Production
leadership
01Get the team aligned and the project moving.
- Roadmaps, milestones and delivery plans
- Cross-discipline coordination
- Risk management and delivery recovery
- Launch readiness and team mentoring

PRODUCTION · LIVE OPS · TPM · BUSINESS DEVELOPMENT
The right support.
The next level.
Hands-on consultancy for the people making games. I help studios get delivery moving, keep live services thriving and turn the right opportunities into work.
25+ YEARS IN GAMES & TECHNOLOGY ✦ UK BASED
01 / What I bring
One experienced pair of hands, wherever you need them. Clear priorities, practical plans and support that fits your studio.
Get the team aligned and the project moving.
Give players a reason to keep coming back.
Make complicated delivery manageable.
Find the right opportunities for your studio.
Good people. Useful work.
Practical, direct and happy to get stuck in. I care about the team doing the work as much as the plan on the wall.
A working partner who helps move things forward.
Clear communication, trust and a healthier delivery culture.
Useful decisions, sensible priorities and visible outcomes.
02 / Been there. Worked through it.
More than 25 years across games and technology, from full development lifecycles to live games and complex platforms.
Full lifecycle experience with Turbine, including live operations support.
Live operations support, alongside launch-window product and commercial decisions on Black Flag.
Live operations support on a major games franchise.
Technical programme experience across DAZN's live sports streaming platforms.
Selected personal career experience. Project names describe past work and do not imply endorsement of Drop The Mike Games.
03 / Open the toolkit
Different studios need different support. Here's what working together can look like.
Review the current plan, surface the risks and dependencies, and agree the next decisions with your team. Build a delivery rhythm that shows real progress.
Review release planning, operational readiness and incident processes. Connect player insights to the work and help development, operations and support teams work together.
Bring engineering, product and stakeholders around a shared roadmap. Make ownership and dependencies clear across backend services, platforms, pipelines and tooling.
Sharpen the proposition for your technical services or co-development offer, build a focused prospect list and support outreach, discovery and proposals.
04 / How we work together
A focused review of the project, live service, programme or commercial proposition. Leave with clear priorities and an action plan.
Fractional support across an agreed number of days each month, with clear responsibilities and a regular check-in.
Focused help with a launch, delivery recovery, technical initiative or business development campaign.
Scope, capacity and fees agreed around the work you actually need.
Meet the human
MIKE.Michael Cooper-Rowland
CONSULTANT / TEAM PLAYER / GAME MAKER05 / No corporate waffle
I've spent more than 25 years in games and technology, leading teams, helping projects through difficult moments and turning ambitious plans into products.
I've worked with producers, programmers, designers, artists and data specialists, with more than 20 years of line management experience. I understand the technical detail, and I care about the people doing the work.
My approach is straightforward: ask good questions, get to the heart of the problem and make a sensible plan. Ideally with a sense of humour intact.
06 / What's your next challenge?
Small studio, big publisher or somewhere in between. Start with what's happening, where you want to get to and the help you need.
Tell me about your project and leave your contact details. Your enquiry will be saved so I can review it and get back to you.
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